Virtual and augmented reality in physics education: Opportunities, challenges, and didactic perspectives
Date issued
2025
Journal Title
Journal ISSN
Volume Title
Publisher
IOPscience
Abstract
Virtual reality (VR) and augmented reality (AR) technologies are revolutionizing educational practices by delivering immersive and interactive learning environments. This paper investigates the implementation of VR and AR in educational contexts, with particular emphasis on physics education, examining their capacity to enhance student engagement, foster collaboration, and deepen comprehension of complex scientific concepts. These technologies enable virtual field trips, interactive simulations, and access to remote educational resources, thereby making learning more engaging and accessible to diverse student populations. VR creates fully immersive digital environments, while AR overlays digital information onto the real world, offering complementary approaches to experiential learning. Nevertheless, significant challenges persist, including substantial equipment costs, technical complications, and health-related concerns such as cybersickness in VR environments. Our empirical study involved a pedagogical experiment focusing on Newton’s laws of motion with secondary school students, yielding mixed outcomes. The findings emphasize the critical importance of establishing a comprehensive didactic framework and addressing practical implementation barriers to fully realize the educational potential of VR and AR technologies. Despite initial challenges, both VR and AR demonstrate substantial promise for transforming learning experiences and merit continued investigation and methodological refinement.
Description
Subject(s)
virtual reality, physics education