A geometry data independent load balancing method for graphics parallel rendering
Files
Date issued
2004
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
We describe a novel load-balancing method for sort-first parallel graphics rendering systems. It gives up geometry data which could be very large and tends to cause unacceptable cost. Instead it takes rendering time as the measurement of render nodes’ work load and produces new screen decomposition using a time-to-space algorithm. Test results show that the geometry data independent method is very effective.
Description
Subject(s)
vykreslování, geometrická data, vyrovnávání zatížení, rozdělení obrazovky
Citation
WSCG '2004: Posters: The 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2.-6. February 2004, Plzen, p. 73-76.