Mesh Simplification for Interactive Applications

dc.contributor.authorGonzález, Carlos
dc.contributor.authorGumbau, Jesús
dc.contributor.authorChover, Miguel
dc.contributor.authorCastelló, Pascual
dc.contributor.editorCunningham, Steve
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-04-24T11:45:05Z
dc.date.available2014-04-24T11:45:05Z
dc.date.issued2008
dc.description.abstractMeshes used in real-time applications are usually composed of sub-meshes which contain vertices with different sets of attributes. This kind of mesh cannot be used directly in the current graphics pipeline architecture because meshes for interactive applications usually duplicate vertices to ensure that every vertex has a single set of attributes. This fact causes apparently contiguous surfaces to be split into pieces or patches, and so traditional simplification error metrics will fail in any attempt they make to simplify them. Here we present a method for this kind of mesh which is based on edge collapses and takes into account the information about attributes that contribute to obtain a more realistic appearance of the object, like normals and texture coordinates, in the error metric and recalculating this information after the simplification steps.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationWSCG '2008: Communication Papers: The 16-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, February 4 - 7, 2008, p. 87-94.en
dc.identifier.isbn978-80-86943-16-9
dc.identifier.urihttp://wscg.zcu.cz/wscg2008/Papers_2008/short/!_WSCG2008_Short_final.zip
dc.identifier.urihttp://hdl.handle.net/11025/11107
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG '2008: Communication Papersen
dc.rights© Václav Skala - UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectinteraktivní aplikacecs
dc.subjectsimplifikace mřížkycs
dc.subject.translatedinteractive applicationsen
dc.subject.translatedmesh simplificationen
dc.titleMesh Simplification for Interactive Applicationsen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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