Hybrid Terrain Shadow Ray Casting

dc.contributor.authorSakalauskas, Tomas
dc.contributor.editorCunningham, Steve
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-04-25T07:36:45Z
dc.date.available2014-04-25T07:36:45Z
dc.date.issued2008
dc.description.abstractThis paper describes an efficient algorithm for real-time terrain shadowing by directional light. The main concept for this algorithm is fast preprocessing stage in model space that dramatically speeds up shadow calculation for pixels in rasterization phase. Preprocessing is very fast and can be performed every frame still achieving interactive frame rates. Therefore it is suitable for dynamic height field and moving light source visualization.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationWSCG '2008: Communication Papers: The 16-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, February 4 - 7, 2008, p. 175-182.en
dc.identifier.isbn978-80-86943-16-9
dc.identifier.urihttp://wscg.zcu.cz/wscg2008/Papers_2008/short/!_WSCG2008_Short_final.zip
dc.identifier.urihttp://hdl.handle.net/11025/11119
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG '2008: Communication Papersen
dc.rights© Václav Skala - UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectkrajinné stínycs
dc.subjectvizualizace vysokého polecs
dc.subjectvykreslovánícs
dc.subjectdetekce siluetycs
dc.subjectteréncs
dc.subject.translatedlandscape shadowsen
dc.subject.translatedheight field visualizationen
dc.subject.translatedrenderingen
dc.subject.translatedray castingen
dc.subject.translatedsilhouette detectionen
dc.subject.translatedterrainen
dc.titleHybrid Terrain Shadow Ray Castingen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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