SVG rendering of digital images: an overview
Date issued
2005
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
The SVG (Scalable Vector Graphics) standard allows representing complex graphical scenes by a collection of
graphic vectorial-based primitives, offering several advantages with respect to classical raster images such as:
scalability, resolution independence, etc. In this paper we present a full comparison between some advanced
raster to SVG algorithms: SWaterG, SVGenie, SVGWave and Vector Eye. SWaterG works by a watershed
decomposition coupled with some ad-hoc heuristics, SVGenie and SVGWave use a polygonalization based
respectively on Data Dependent and Wavelet triangulation, while Vector Eye is a commercial tool. Final quality
has been assessed over a large dataset of images both in terms of PSNR and compression ratio.
Description
Subject(s)
škálovatelná vektorová grafika, triangulace, vektorizace
Citation
WSCG '2005: Posters: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, University of West Bohemia, Plzen, Czech Republic, p. 1-2.