A formal framework approach for ray-scene intersection test improvement
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Date issued
2003
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
The ray-scene intersection test is the most costly process when a scene is rendered. This process may be
improved using any strategy to be able to speed-up it. Generally, any strategy used is based on the building of a
spatial indexing in the scene domain or in the rays domain. However, there is no theory to formalize these
techniques. In this paper, a formal framework approach for this technique is proposed.
Description
Subject(s)
vrhání paprsku, akcelerační techniky, prostorové indexování
Citation
WSCG '2003: Posters: The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2003, 3.-7. February 2003, Plzen, p. 117-120.