Rigid registration of different poses of animated shapes

dc.contributor.authorLivesu, Marco
dc.contributor.authorScatenni, Ricardo
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-01-07T11:49:36Z
dc.date.available2014-01-07T11:49:36Z
dc.date.issued2013
dc.description.abstractDifferent poses of 3D models are very often given in different positions and orientations in space. Since most of the computer graphics algorithms do not satisfy geometric invariance, it is very important to bring shapes into a canonical coordinate frame before any processing. In this paper we consider the problem of finding the best alignment between two or more different poses of the same object represented by triangle meshes sharing the same connectivity. Firstly, we developed a method to select a region of interest (ROI) which has a perfect alignment over the two poses (up to a rigid movement). Secondary, we solved a simplified version of the Largest Common Point-set (LCP) problem with a-priori knowledge about point correspondence, in order to align the ROIs. We eventually align the poses performing least square rigid registration. Our method makes no assumption about the starting positions of the objects and can also be used with more than two poses at once. It is fast, non-iterative, easy to reproduce and brings the poses into the best alignment whatever the initial positions are.en
dc.format10 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationJournal of WSCG. 2013, vol. 21, no. 1, p. 1-10.en
dc.identifier.issn1213–6972 (hardcopy)
dc.identifier.issn1213-6980 (CD-ROM)
dc.identifier.issn1213–6964 (on-line)
dc.identifier.urihttp://wscg.zcu.cz/WSCG2013/!_2013_J_WSCG-1.pdf
dc.identifier.urihttp://hdl.handle.net/11025/6870
dc.language.isoenen
dc.publisherVáclav Skala - Union Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© Václav Skala - UNION Agencycs
dc.rights.accessopenAccessen
dc.subject3D modelycs
dc.subjectregistrace poziccs
dc.subjectnumerické metodycs
dc.subject.translated3D modelsen
dc.subject.translatedpose registrationen
dc.subject.translatednumerical methodsen
dc.titleRigid registration of different poses of animated shapesen
dc.typečlánekcs
dc.typearticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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