Employee perceptions of VR training across generations: Insights into benefits and barriers

dc.contributor.authorKristl Volfová, Monika
dc.date.accessioned2026-05-31T18:05:38Z
dc.date.available2026-05-31T18:05:38Z
dc.date.issued2026
dc.date.updated2026-05-31T18:05:38Z
dc.description.abstractThis study explores generational differences in employee perceptions of virtual reality (VR) training within corporate settings. As immersive technologies become increasingly Integrated into organizational learning, understanding how diverse age cohorts respond to VR is critical for effective implementation. Based on a quantitative survey of 121 employees who participated in VR-based training programs, the research investigates perceived benefits, limitations, and barriers across Generation Z, Millennials (Generation Y), Generation X, and Baby Boomers. The results reveal statistically significant differences between age groups in terms of perceived usefulness, intuitiveness, and physical comfort. Younger employees (especially Millennials) showed higher acceptance, technological confidence, and stronger engagement, whereas older participants, particularly Baby Boomers, reported lower confidence, greater discomfort, and higher skepticism. Key advantages identified include improved engagement, safe practice in realistic simulations, and better knowledge transfer. However, barriers such as physical side effects, low digital literacy, limited prior exposure, and reduced personal interaction with trainers remain prominent, especially amongolder cohorts. Correlation analysis further demonstrated strong links between supervisor support, digital readiness, and positive training outcomes. Findings also highlight that while VR can enhance job performance and motivation, successful implementation requires addressing generational expectations, providing sufficient onboarding, and offering targeted support. This study contributes to the growing body of research on immersive learning by emphasizing the role of intergenerational dynamics in technology acceptance and training effectiveness. The insights offer practical implications for HR professionals, trainers, and instructional designers aiming to develop inclusive, adaptive VR-based training that meets the needs of a multigenerational workforce.en
dc.format14
dc.identifier.document-number001721131500010
dc.identifier.doi10.15240/tul/001/2026-1-010
dc.identifier.issn1212-3609
dc.identifier.obd43949624
dc.identifier.orcidKristl Volfová, Monika 0000-0002-7512-410X
dc.identifier.urihttp://hdl.handle.net/11025/68203
dc.language.isoen
dc.relation.ispartofseriesE + M. Ekonomie a Management
dc.rights.accessA
dc.subjectvirtual realityen
dc.subjectcorporate trainingen
dc.subjectemployee perceptionen
dc.subjecttraining effectivenessen
dc.subjectvirtual reality (VR) barriersen
dc.subjectimmersive learningen
dc.subjectdigital competenciesen
dc.titleEmployee perceptions of VR training across generations: Insights into benefits and barriersen
dc.typeČlánek v databázi WoS (Jimp)
dc.typeČLÁNEK
dc.type.statusPublished Version
local.files.count1*
local.files.size594750*
local.has.filesyes*
local.identifier.eid2-s2.0-105033647764

Files

Original bundle
Showing 1 - 1 out of 1 results
No Thumbnail Available
Name:
E+M_1_2026_10.pdf
Size:
580.81 KB
Format:
Adobe Portable Document Format
License bundle
Showing 1 - 1 out of 1 results
No Thumbnail Available
Name:
license.txt
Size:
1.71 KB
Format:
Item-specific license agreed upon to submission
Description:

Collections