Detection of collisions and self-collisions using image-space techniques
Files
Date issued
2004
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
Image-space techniques have shown to be very efficient for collision detection in dynamic
simulation and animation environments. This paper proposes a new image-space technique for efficient
collision detection of arbitrarily shaped, water-tight objects. In contrast to existing approaches
that do not consider self-collisions, our approach combines the image-space object representation with
information on face orientation to overcome this limitation.
While image-space techniques are commonly implemented on graphics hardware, software solutions
have been neglected so far. In this paper, the performance of two GPU-based implementations and
one CPU-based implementation of the proposed collision detection algorithm are compared. Results
suggest, that graphics hardware accelerates collision detection in geometrically complex environments,
while the CPU-based implementation provides more flexibility and better performance in case of small
environments.
Description
Subject(s)
detekce kolizí, grafický hardware, animace
Citation
Journal of WSCG. 2004, vol. 12, no. 1-3, p. 145-152.