Storylining suspense: an authoring environment for structuring non-linear interactive narratives
Files
Date issued
2003
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency – Science Press
Abstract
We describe an approach to a new authoring method for interactive storytelling. After positioning digital
storytelling in a theoretical context to literature, we consider the author’s view of the tools to be used and
introduce a coherent environment that does not restrict the creative process and lets the author feel comfortable,
leading him to create well-narrated, interactive non-linear stories. We describe the implementation of the story
engine authoring module, which is followed by a project description.
Description
Subject(s)
interaktivní vyprávění, interakce člověk-počítač, počítačové hry
Citation
Journal of WSCG. 2003, vol. 11, no. 1-3.