Storylining suspense: an authoring environment for structuring non-linear interactive narratives

Date issued

2003

Journal Title

Journal ISSN

Volume Title

Publisher

UNION Agency – Science Press

Abstract

We describe an approach to a new authoring method for interactive storytelling. After positioning digital storytelling in a theoretical context to literature, we consider the author’s view of the tools to be used and introduce a coherent environment that does not restrict the creative process and lets the author feel comfortable, leading him to create well-narrated, interactive non-linear stories. We describe the implementation of the story engine authoring module, which is followed by a project description.

Description

Subject(s)

interaktivní vyprávění, interakce člověk-počítač, počítačové hry

Citation

Journal of WSCG. 2003, vol. 11, no. 1-3.