Real-time soft shadows using a single light sample
| dc.contributor.author | Kirsch, Florian | |
| dc.contributor.author | Döllner, Jürgen | |
| dc.contributor.editor | Skala, Václav | |
| dc.date.accessioned | 2013-04-09T08:24:04Z | |
| dc.date.available | 2013-04-09T08:24:04Z | |
| dc.date.issued | 2003 | |
| dc.description.abstract | We present a real-time rendering algorithm that generates soft shadows of dynamic scenes using a single light sample. As a depth-map algorithm it can handle arbitrary shadowed surfaces. The shadow-casting surfaces, however, should satisfy a few geometric properties to prevent artifacts. Our algorithm is based on a bivariate attenuation function, whose result modulates the intensity of a light causing shadows. The first argument specifies the distance of the occluding point to the shadowed point; the second argument measures how deep the shadowed point is inside the shadow. The attenuation function can be implemented using dependent texture accesses; the complete implementation of the algorithm can be accelerated by today's graphics hardware. We outline the implementation, and discuss details of artifact prevention and filtering. | en |
| dc.format | 8 s., 1 video | cs |
| dc.format.mimetype | application/pdf | |
| dc.identifier.citation | Journal of WSCG. 2003, vol. 11, no. 1-3. | en |
| dc.identifier.issn | 1213-6972 | |
| dc.identifier.uri | http://wscg.zcu.cz/wscg2003/Papers_2003/B19.pdf | |
| dc.identifier.uri | http://hdl.handle.net/11025/1613 | |
| dc.language.iso | en | en |
| dc.publisher | UNION Agency – Science Press | cs |
| dc.relation.ispartofseries | Journal of WSCG | en |
| dc.rights | © UNION Agency – Science Press | cs |
| dc.rights.access | openAccess | en |
| dc.subject | real-time vykreslování | cs |
| dc.subject | stíny | cs |
| dc.subject | grafický hardware | cs |
| dc.subject.translated | real-time rendering | en |
| dc.subject.translated | shadows | en |
| dc.subject.translated | graphic hardware | en |
| dc.title | Real-time soft shadows using a single light sample | en |
| dc.type | článek | cs |
| dc.type | article | en |
| dc.type.status | Peer-reviewed | en |
| dc.type.version | publishedVersion | en |
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