A background-priority discrete boundary triangulation method

dc.contributor.authorLoke, Robert Edward
dc.contributor.authorJansen, Frederik W.
dc.contributor.authordu Buf, Hans
dc.contributor.editorJorge, Joaquim
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-12-16T11:37:53Z
dc.date.available2013-12-16T11:37:53Z
dc.date.issued2006
dc.description.abstractDiscrete boundary triangulation methods generate triangular meshes through the centers of the boundary voxels of a volumetric object. At some voxel configurations it may be arbitrary whether a part of the volume should be included in the object or could be classified as background. Consequently, important details such as concave and convex edges and corners are not consistently preserved in the describing geometry. We present a “background priority” version of an existing “object priority” algorithm [6]. We show that the ad hoc configurations of the well-known Discretized Marching Cubes algorithm [13] can be derived from our method and that a combined triangulation with “object priority” and “background priority” better would preserve object details.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationWSCG '2006: Short Papers Proceedings: The 14-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2006: University of West Bohemia, Plzen, Czech Republic, January 31 - February 2, 2006, p. 53-60.en
dc.identifier.isbn80-86943-05-4
dc.identifier.urihttp://wscg.zcu.cz/WSCG2006/Papers_2006/Short/!WSCG2006_Short_Proceedings_Final.pdf
dc.identifier.urihttp://hdl.handle.net/11025/6596
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencyen
dc.relation.ispartofseriesWSCG '2006: Short Papers Proceedingsen
dc.rights© Václav Skala - UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectobjemové modelycs
dc.subjectpočítačem podporované projektovánícs
dc.subjectvýpočetní geometriecs
dc.subjectzpracování obrazucs
dc.subject.translatedvolume modelsen
dc.subject.translatedcomputer aided designen
dc.subject.translatedcomputational geometryen
dc.subject.translatedimage processingen
dc.titleA background-priority discrete boundary triangulation methoden
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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