A caching approach to real-time procedural generation of cities from GIS data
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Date issued
2011
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
This paper presents a method for real-time generation of detailed procedural cities. Buildings are generated as
needed from real GIS data, using modern techniques that can generate realistic content and without having a huge
impact on the rendering system. The system uses a client-server approach allowing multiple clients to generate
any part of the city the user wishes without requiring the full data-set, or any pre-generated models. The paper
introduces the use of object oriented shape grammars to reduce redundant code and presents a parallel cache to
allow real-time generation of detailed cities.
Description
Subject(s)
procedurální modelování, městské prostředí, geografická data, real-time vykreslování
Citation
Journal of WSCG. 2011, vol. 19, no. 1-3, p. 119-126.