A caching approach to real-time procedural generation of cities from GIS data

Date issued

2011

Journal Title

Journal ISSN

Volume Title

Publisher

Václav Skala - UNION Agency

Abstract

This paper presents a method for real-time generation of detailed procedural cities. Buildings are generated as needed from real GIS data, using modern techniques that can generate realistic content and without having a huge impact on the rendering system. The system uses a client-server approach allowing multiple clients to generate any part of the city the user wishes without requiring the full data-set, or any pre-generated models. The paper introduces the use of object oriented shape grammars to reduce redundant code and presents a parallel cache to allow real-time generation of detailed cities.

Description

Subject(s)

procedurální modelování, městské prostředí, geografická data, real-time vykreslování

Citation

Journal of WSCG. 2011, vol. 19, no. 1-3, p. 119-126.