Virtual Reality in (Physics) Education: Impact on Critical Spots

dc.contributor.authorMasopust, Pavel
dc.contributor.authorKohout, Jiří
dc.contributor.authorŠilhánek, Dominik
dc.contributor.authorŠmíd, Libor
dc.contributor.authorRanda, Miroslav
dc.date.accessioned2026-03-24T19:05:22Z
dc.date.available2026-03-24T19:05:22Z
dc.date.issued2025
dc.date.updated2026-03-24T19:05:22Z
dc.description.abstractVirtual reality (VR) headsets are transforming education by providing immersive and interactive learning experiences. This paper examines the use of VR in school settings, particularly in physics, highlighting its potential to en-hance engagement, collaboration, and understanding of complex topics. VR al-lows for virtual field trips, interactive simulations, and access to remote re-sources, making learning more engaging and accessible.However, challenges such as equipment costs, technical issues, and health is-sues as cybersickness must be addressed. Our study, which included a pedagogical experiment on Newton's laws of motion with secondary school students, showed mixed results. While students enjoyed VR, it did not significantly im-prove conceptual understanding compared to traditional methods. This suggests the need for a phased approach where students first get comfortable with VR technology.The findings underscore the importance of developing a coherent didactic framework and overcoming practical challenges to maximize the benefits of VR in education. Despite initial setbacks, the potential of VR to enhance learning experiences is considerable and warrants further exploration and refinement.en
dc.format13
dc.identifier.doi10.1007/978-3-031-81261-3_16
dc.identifier.isbn978-3-031-81260-6
dc.identifier.issn2522-8595
dc.identifier.obd43945260
dc.identifier.orcidMasopust, Pavel 0000-0002-1769-6636
dc.identifier.orcidKohout, Jiří 0000-0002-5614-2126
dc.identifier.orcidŠilhánek, Dominik 0009-0005-8240-3878
dc.identifier.orcidŠmíd, Libor 0009-0006-3788-7874
dc.identifier.orcidRanda, Miroslav 0009-0007-3764-3041
dc.identifier.urihttp://hdl.handle.net/11025/67351
dc.language.isoen
dc.project.IDSGS-2022-021
dc.publisherSpringer Cham
dc.relation.ispartofseries15th International Scientific Conference on Distance Learning in Applied Informatics, DiVAI 2024
dc.subjectVRen
dc.subjectphysicsen
dc.subjectcritical spotsen
dc.titleVirtual Reality in (Physics) Education: Impact on Critical Spotsen
dc.typeStať ve sborníku (D)
dc.typeSTAŤ VE SBORNÍKU
dc.type.statusPre-print
local.files.count1*
local.files.size1808582*
local.has.filesyes*
local.identifier.eid2-s2.0-86000017023

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