Scientific Computing and Computer Graphics with GPU: Application of Projective Geometry and Principle of Duality

dc.contributor.authorSkala, Václav
dc.contributor.authorKarim, Samsul Ariffin Abdul
dc.contributor.authorKadir, Evizal Abdul
dc.date.accessioned2021-11-15T11:00:25Z
dc.date.available2021-11-15T11:00:25Z
dc.date.issued2020
dc.description.abstractČlánek prezentuje souvislosti mezi Pluckerovými souřadnicemi a geometrickou algebrou. Také je předložena efektivního výpočtu na GPU.cs
dc.description.abstract-translatedThe paper presents connection between Plucker coordinates and geometric algebra. Efficient method convenient for GPU is presented.en
dc.format15 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationSKALA, V. KARIM, SAA. KADIR, EA. Scientific Computing and Computer Graphics with GPU: Application of Projective Geometry and Principle of Duality. International Journal of Mathematics and Computer Science, 2020, roč. 15, č. 3, s. 769-777. ISSN: 1814-0424cs
dc.identifier.document-number573793400001
dc.identifier.issn1814-0424
dc.identifier.obd43933046
dc.identifier.uri2-s2.0-85087279386
dc.identifier.urihttp://hdl.handle.net/11025/45824
dc.language.isoenen
dc.project.IDGA17-05534S/Meshless metody pro vizualizaci velkých časově-prostorových vektorových datcs
dc.publisherLebanese Universityen
dc.relation.ispartofseriesInternational Journal of Mathematics and Computer Scienceen
dc.rights© authorsen
dc.rights.accessopenAccessen
dc.subjectgeometrická algebracs
dc.subjectPluckerovy souřadnicecs
dc.subjectprincip dualitycs
dc.subject.translatedGeometric algebraen
dc.subject.translatedPlücker coordinatesen
dc.subject.translatedprinciple of dualityen
dc.titleScientific Computing and Computer Graphics with GPU: Application of Projective Geometry and Principle of Dualityen
dc.title.alternativeVědecké výpočty a počítačová grafika s GPU: Aplikace projektivní geometrie a principu dualitycs
dc.typečlánekcs
dc.typearticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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