Virtual scene as a software component
Date issued
2008
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Graphics systems use many advanced techniques that enable to model and visualize a virtual scene with varying level of realism.
Unfortunately, rendering algorithms significantly differ in the way how they process a virtual scene. Concrete implementations
therefore usually lead to monolithic solutions. In this paper we propose the concept of a component-based scene graph, i.e. an
independent scene graph, which can be used by many rendering strategies simultaneously and, moreover, which can be easily
replaced with another implementation.
Description
Subject(s)
počítačová grafika, virtuální scéna, scénický graf, softwarové komponenty
Citation
WSCG ’2008: Poster Proceedings: The 16-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, February 4-7, 2008, p. 33-36.