A Fast Algorithm for Line Clipping by Convex Polyhedron in E3
Date issued
1997
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Elsevier
Abstract
A new algorithm for line clipping against convex polyhedron is given. The suggested algorithm
is faster for higher number of facets of the given polyhedron than the traditional Cyrus-Beck's and
others algorithms with complexity O(N) . The suggested algorithm has O(N) complexity in the worst
case and expected O(N) complexity. The speed up is achieved because of "known order" of
triangles. Some principal results of comparisons of selected algorithms are presented and give some
imagination how the proposed algorithm could be used effectively.
Description
Subject(s)
ořezávání přímky, konvexní polyhedron, počítačová grafika, složitost algoritmů, geometrické algoritmy
Citation
Computers and Graphics. 1997, vol. 21, is. 2, p. 209-214.