Interpolation and Intersection Algorithms and GPU

dc.contributor.authorSkala, Václav
dc.date.accessioned2014-12-11T14:06:10Z
dc.date.available2014-12-11T14:06:10Z
dc.date.issued2012
dc.description.abstractInterpolation and intersection methods are closely related and used in computer graphics, visualization, computer vision etc. The Euclidean representation is used nearly exclusively not only in computational methods, but also in education despite it might lead to instability in computation in many cases. The projective geometry, resp. projective extension of the Euclidean space, offers many positive features from the computational and educational points of view with higher robustness and stability of computation. This paper presents simple examples of projective representation advantages, especially from the educational point of view. In particular, how interpolation and intersection can be applied to fundamental algorithms, which are becoming more robust, stable and faster due to compact formulation. Another advantage of the proposed approach is a simple implementation on vector-vector architectures, e.g. GPU, as it is based on matrixvector operations.en
dc.format5 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationICONS 2012, Saint Gilles, Reunion Island, p. 193-198.cs
dc.identifier.isbn978-1-61208-184-7
dc.identifier.urihttp://hdl.handle.net/11025/11778
dc.language.isoenen
dc.publisherIARIAcs
dc.relation.ispartofseriesICONS 2012en
dc.rights.accessopenAccessen
dc.subjectinterpolační algoritmycs
dc.subjectalgoritmy průsečíkůcs
dc.subjectprincip dualitycs
dc.subjectbarycentrické souřadnicecs
dc.subjectlineární systém rovniccs
dc.subject.translatedinterpolation algorithmsen
dc.subject.translatedintersection algorithmsen
dc.subject.translatedprinciple of dualityen
dc.subject.translatedbarycentric coordinatesen
dc.subject.translatedlinear system of equationsen
dc.titleInterpolation and Intersection Algorithms and GPUen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

Files

Original bundle
Showing 1 - 1 out of 1 results
No Thumbnail Available
Name:
Skala_2012_VisGra-90011-Interpolation-Intersection-GPU.pdf
Size:
460.46 KB
Format:
Adobe Portable Document Format
Description:
Plný text
License bundle
Showing 1 - 1 out of 1 results
No Thumbnail Available
Name:
license.txt
Size:
1.71 KB
Format:
Item-specific license agreed upon to submission
Description: