Improving the Hierarachical Stochastic Radiosity Algorithm

Date issued

2000

Journal Title

Journal ISSN

Volume Title

Publisher

University of West Bohemia

Abstract

Hierarchical subdivision techniques remove the need for a-priori meshing of surfaces when approximating global illumination. In addition they allow progressive refinement which generates better solutions quickly. However, when subdivision is based upon Monte Carlo methods, due to the stochastic nature of such techniques, conclusions cannot be drawn unless a sufficiently large number of samples have been considered. Shadow boundaries are one of the main features such subdivision algorithms are designed to detect, but mesh elements that are in shadow receive less light, and hence are slower to subdivide. In this paper we consider and evaluate methods for modifying the Monte Carlo hierarchical subdivision algorithm to improve the detection of shadow boundaries and caustics.

Description

Subject(s)

počítačová grafika, hierarchické dělení, ardiozita, Monte Carlo

Citation

WSCG '2000: Conference proceeding: The 8th International Conference in Central Europe on Computers Graphics, Visualization and Interaktive Digital Media '2000 in cooperation with EUROGRAPHICS and IFIP WG 5.10: University of West Bohemia, Plzen, Czech republic, February 7 - 10, 2000, p. 244-251.
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