Coding of stroke-based animations
Files
Date issued
2004
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
We present a way of rendering painting-like images and sequences by our Stochastic Painting-based SBR
technique. We avoid disturbing artifacts by coding the images in a painting-like way. If we code the resulting
stroke sequence, than the level of error comes not from the artifacts but from the painting process. For this
reason, if we generate high quality paintings, we can transfer the image without disturbing coding errors. The
painting method incorporates some novel properties like dynamic Monte Carlo Markov Chain optimization,
multiscale edge gradient following or grayscale stroke templates. The painting technique inherits the properties
of the Paintbrush Transformation, like well-defined contours, acceptable distortion and a painting-like view with
no fine details below a limit. Our goal is to produce a painting -like output, which contains the stroke-series and
the motion data in a losslessly compressed form. This way the painted video contains no compression artifacts
(while the painting-like impression remains). The compression scheme of the stroke-series with motion data
could also be suitable for compressing painting-like image sequences produced with other painting techniques.
Description
Subject(s)
stochastická transformace štětce, malování, kódování obrazu
Citation
WSCG '2004: Posters: The 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2.-6. February 2004, Plzen, p. 81-84.