Editor vizuálních vlastností objektů pro real-time grafiku

Date issued

2012

Journal Title

Journal ISSN

Volume Title

Publisher

Západočeská univerzita v Plzni

Abstract

The aim of this work is to acquaint the reader with tools for editing visual properties of objects for real-time graphics and it should be pointed out their weaknesses. The next part of this work is to design and implement custom software solution to control and modify the appearance of objects at both the texture and the shader level. This work should provide the reader an alternative procedure for creating visual properties of an objects.

Description

Subject(s)

editor, textura, shader, model

Citation