Editor vizuálních vlastností objektů pro real-time grafiku
Date issued
2012
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Západočeská univerzita v Plzni
Abstract
The aim of this work is to acquaint the reader with tools for editing visual
properties of objects for real-time graphics and it should be pointed out
their weaknesses. The next part of this work is to design and implement
custom software solution to control and modify the appearance of objects at
both the texture and the shader level. This work should provide the reader
an alternative procedure for creating visual properties of an objects.
Description
Subject(s)
editor, textura, shader, model