Crowd self-organization, streaming and short path smoothing
Date issued
2006
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Pedestrians implicitly cooperate by forming lanes inside dense crowd in order to facilitate flow and prevent
complete passage blocking. Our aim is to re-enforce this self-organization phenomenon in dense crowd for the
purpose of virtual crowd animation and navigation simplification. The mechanism of a flow grid is introduced to
measure flow over an area. The flow grid is a perception mechanism of the surrounding area and favors dynamic
lane formation (streams). It provides feedback to the navigation algorithm of the avatars, to enable them to
choose a route that both meets their goal (wanted direction) and a trajectory that assists in self-organization of
the crowd.
A very simplified yet fairly effective navigation method suitable for dense crowds is also presented. It
demonstrates that self-organization of the avatars can help in simplifying local navigation. The method produces
short distance, intermediate positions ahead in time and, as a post-processing step, smoothes them out before the
avatar needs to use them.
Description
Subject(s)
navigace, behaviorální navigace, simulace chodců, dav
Citation
Journal of WSCG. 2006, vol. 14, no. 1-3, p. 33-40.