Ray tracing for curves primitive
Files
Date issued
2002
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
The Curves primitive defined in RenderMan is useful for modelling and rendering ribbonlike objects. This paper gives a simple framework for ray-curve intersection tests in ray tracing, and provides concrete details for one form of the primitive. The form is especially important for fine objects such as hair and fur.
Description
Subject(s)
sledování paprsku, křivky, renderman, vlasy, srst
Citation
Journal of WSCG. 2002, vol. 10, no. 1-2, p. 311-316.