Ray tracing for curves primitive

Date issued

2002

Journal Title

Journal ISSN

Volume Title

Publisher

UNION Agency

Abstract

The Curves primitive defined in RenderMan is useful for modelling and rendering ribbonlike objects. This paper gives a simple framework for ray-curve intersection tests in ray tracing, and provides concrete details for one form of the primitive. The form is especially important for fine objects such as hair and fur.

Description

Subject(s)

sledování paprsku, křivky, renderman, vlasy, srst

Citation

Journal of WSCG. 2002, vol. 10, no. 1-2, p. 311-316.