Occlusion Culling with Statistically Optimized Occlusion Queries

Date issued

2005

Journal Title

Journal ISSN

Volume Title

Publisher

Václav Skala - UNION Agency

Abstract

This paper presents an effective algorithm for occlusion culling using hardware occlusion queries. The number of queries is optimized according to the results of the queries from several preceding frames. Parts of the scene which are found to be unoccluded in recent frames, are tested less often thus reducing the number of queries performed per frame. The algorithm is applicable to any kind of scene, including scenes with moving objects. The algorithm utilizes a tree structure containing objects in the scene.

Description

Subject(s)

viditelnost, real-time vykreslování, redukce okluze

Citation

WSCG '2005: Short Papers: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, p. 109-112.