Occlusion Culling with Statistically Optimized Occlusion Queries
Date issued
2005
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
This paper presents an effective algorithm for occlusion culling using hardware occlusion queries. The number of
queries is optimized according to the results of the queries from several preceding frames. Parts of the scene
which are found to be unoccluded in recent frames, are tested less often thus reducing the number of queries
performed per frame. The algorithm is applicable to any kind of scene, including scenes with moving objects.
The algorithm utilizes a tree structure containing objects in the scene.
Description
Subject(s)
viditelnost, real-time vykreslování, redukce okluze
Citation
WSCG '2005: Short Papers: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, p. 109-112.