Computing subdivision surface intersection

Date issued

2003

Journal Title

Journal ISSN

Volume Title

Publisher

UNION Agency

Abstract

Computer surface intersections is fundamental problem in geometric modeling. Any Boolean operation can be seen as an intersection calculation followed by a selection of parts necessary for building the surface of the resulting object. This paper deals with the computing of intersection curveson subdivision surfaces (surfaces generated by the Loop scheme). We present three variants of our algorithm. The first variant calculates this intersection after classification of the object faces into intersecting and non-intersecting pairs of faces. the second variant is based on 1-neighborhood of the intersecting faces. The third variant uses the concept of bipartite graph.

Description

Subject(s)

členění povrchu, režim smyčky, průnik křivek, geometrické modelování

Citation

WSCG '2003: Posters: The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2003, 3.-7. February 2003, Plzen, p. 73-76.