Attention-Based Target Tracking for an Augmented Reality Application
Date issued
2006
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
When visiting an aquarium, people may be disturbed or, at least, disappointed by the amount and diversity of available information.
Moreover, one can find it very difficult to match the information of notices on the wall to the reality of the fishes.
Therefore, we propose a virtual guide, an autonomous teaching assistant embodied in the real world using augmented reality
techniques, for helping people in their visit of aquariums. This virtual guide will interact with the real world using multiple
modalities (e.g. speech, facial expression, ...). Thus, it should be aware of the aquarium’s state and content, and use perceived
information and prior knowledge to inform the visitor in a structured fashion. Due to the high mobility and unpredictable
behaviour of the fishes, our guide requires an adequate perception system. This camera-based system has to keep track of the
fishes and their behavior. It is based on the focalisation of visual attention that allows to select interesting information in the
field of view. This is achieved by extracting a number of focuses of attention (FOA) using a saliency map and a multi-level
memory system, which is filled (or updated) with the extracted information. It allows our system to detect and track targets in
the aquarium. This article describes how we use the saliency map and memory system, along with their interactions, to set up
the first part of our perception system.
Description
Subject(s)
rozšířená realita, virtuální průvodce, počítačové vidění
Citation
WSCG '2006: Short Papers Proceedings: The 14-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2006: University of West Bohemia, Plzen, Czech Republic, January 31 - February 2, 2006, p. 101-108.