A new method for formal description of 3D scenes

dc.contributor.authorManda, Vladimír
dc.contributor.editorSkala, Václav
dc.date.accessioned2015-09-29T06:05:40Z
dc.date.available2015-09-29T06:05:40Z
dc.date.issued1996
dc.description.abstract-translatedIn this paper we deal with the problem of representation of 3D scenes. As far as the scene structure is concerned, it contains both objects and their relations. To capture this we propose to use a special graph grammar language. This language allows us to describe the objects in the scene and their properties, as well as the relations. Moreover, we can describe the constraints that can be imposed upon the scene. This particular paper introduces the idea and shows how to represent the objects in a simple way using proposed concepts.en
dc.format10 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationJournal of WSCG. 1996, vol. 4, no. 1-2, p. 199-208.en
dc.identifier.issn1213-6972 (print)
dc.identifier.issn1213-6980 (CD-ROM)
dc.identifier.issn1213-6964 (online)
dc.identifier.urihttp://wscg.zcu.cz/wscg1996/wscg96.htm#abs
dc.identifier.urihttp://hdl.handle.net/11025/15999
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© Václav Skala - UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectgrafická gramatikacs
dc.subjectmodelovánícs
dc.subjectomezenícs
dc.subject.translatedgraph grammaren
dc.subject.translatedmodellingen
dc.subject.translatedconstraintsen
dc.titleA new method for formal description of 3D scenesen
dc.typečlánekcs
dc.typearticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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