Visual hull rendering with multi-view stereo refinement

dc.contributor.authorHofsetz, Christian
dc.contributor.authorMcGuinness, Peter
dc.contributor.authorLiu, Yang
dc.contributor.authorChen, George
dc.contributor.authorMax, Nelson
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-04-19T07:42:19Z
dc.date.available2013-04-19T07:42:19Z
dc.date.issued2004
dc.description.abstractWe present a system for rendering novel viewpoints from a set of calibrated and silhouette-segmented images using the visual hull together with multi-view stereo. The visual hull predicted from the object silhouettes is used to restrict the search range of the multi-view stereo. This reduces redundant computation and the possibility of incorrect matches. Unlike previous visual hull approaches, we do not need to recover a polyhedral model. Instead, the visual hull is implicitly described by the silhouette images and synthesized using their projections onto a set of planes. This representation allows an efficient implementation on current pixel-shader graphics cards, yielding frames at interactive rates. We also introduce a library of image filters to improve rendering results along edges and silhouette profiles.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationJournal of WSCG. 2004, vol. 12, no. 1-3, p. 261-268.en
dc.identifier.issn1213-6972
dc.identifier.urihttp://wscg.zcu.cz/wscg2004/Papers_2004_Full/K83.pdf
dc.identifier.urihttp://hdl.handle.net/11025/1704
dc.language.isoenen
dc.publisherUNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectsegmentace siluetcs
dc.subjectvykreslovací systémycs
dc.subject.translatedsilhouette segmentationen
dc.subject.translatedrendering systemsen
dc.titleVisual hull rendering with multi-view stereo refinementen
dc.typečlánekcs
dc.typearticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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