Line Art Rendering of Triangulated Surfaces Using Discrete Lines of Curvatures

Date issued

2000

Journal Title

Journal ISSN

Volume Title

Publisher

University of West Bohemia

Abstract

In recent years, several techniques have been proposed for automatically producing line-art illustrations. In this paper a new non photo-realistic rendering scheme for triangulated surfaces is presented. In contrast to prior approaches with parametric surfaces, there is no global parameterization for triangle meshes. So a new approach is made to automatically generate a direction field for the strokes. Discrete curvature analysis on such meshes allows to estimate differential parameters. Lines of curvature are then constructed to be used as strokes. Using triangulated surfaces allows to render aesthetically pleasing line drawings from a huge class of models. Besides, experiments show that even real time visualization is possible.

Description

Subject(s)

nefotorealistické vykreslování, kresba, trojúhelníkové mřížky

Citation

WSCG '2000: Conference proceeding: The 8th International Conference in Central Europe on Computers Graphics, Visualization and Interaktive Digital Media '2000 in cooperation with EUROGRAPHICS and IFIP WG 5.10: University of West Bohemia, Plzen, Czech republic, February 7 - 10, 2000, p. 168-175.