Surface Reconstruction with higher-order smoothness
Date issued
2011
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Springer
Abstract
This work proposes a method to reconstruct surfaces with higher-order smoothness from noisy 3D measurements.
The reconstructed surface is implicitly represented by the
zero level-set of a continuous valued embedding function.
The key idea is to find a function whose higher-order derivatives are regularized and whose gradient is best
aligned with a vector field defined by the input point set. In contrast to methods based on the first-order variation
of the function that are biased towards the constant functions and treat the extraction of the isosurface without
aliasing artifacts as an afterthought, we impose higher-order smoothness directly on the embedding function. After
solving a convex optimization problem with a multi-scale iterative scheme, a triangulated surface can be extracted
using the marching cubes algorithm. We demonstrated the proposed method on several data sets obtained from
raw laser-scanners and multi-view stereo approaches. Experi
mental results confirm that our approach allows us to
reconstruct smooth surfaces from points in the presence of noise, outliers, large missing parts and very coarse
orientation information.
Description
Subject(s)
rekonstrukce plochy, hladkost vyššího řádu, konvexní optimalizace
Citation
Visual Computer. 2012, vol. 28, no.2, p.155-162.