Interactive Stipple Rendering for Point Clouds

Date issued

2010

Journal Title

Journal ISSN

Volume Title

Publisher

Václav Skala - UNION Agency

Abstract

Non-photorealistic rendering has been attracting attention in the field of computer graphics. A common approach to artistic rendering is using a shape model which utilizes mesh data. In recent years, the use of point clouds as shape models has increased due to the rapid development of 3D-scanners used to create them. Correspondingly, there has been an increase in the research on point clouds. We propose a stipple rendering method as a type of artistic rendering for point clouds, based on a hybrid image/object space. First, we eliminate hidden points based on an image space. Next, we apply a novel shading method to the visible points based on an image space. Lastly, we apply the above two results to the input point cloud. We implement the proposed method using a graphics processing unit to accomplish the interactive rendering. The experimental results show that we can achieve shading and shadowing interactively.

Description

Subject(s)

počítačová grafika, nefotorealistické vykreslování, bodové mraky, grafické procesory

Citation

WSCG 2010: Communication Papers Proceedings: 18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS, p. 193-198.