Interactive Stipple Rendering for Point Clouds
Date issued
2010
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Non-photorealistic rendering has been attracting attention in the field of computer graphics. A common approach
to artistic rendering is using a shape model which utilizes mesh data. In recent years, the use of point clouds as
shape models has increased due to the rapid development of 3D-scanners used to create them. Correspondingly,
there has been an increase in the research on point clouds. We propose a stipple rendering method as a type of
artistic rendering for point clouds, based on a hybrid image/object space. First, we eliminate hidden points based
on an image space. Next, we apply a novel shading method to the visible points based on an image space. Lastly,
we apply the above two results to the input point cloud. We implement the proposed method using a graphics
processing unit to accomplish the interactive rendering. The experimental results show that we can achieve
shading and shadowing interactively.
Description
Subject(s)
počítačová grafika, nefotorealistické vykreslování, bodové mraky, grafické procesory
Citation
WSCG 2010: Communication Papers Proceedings: 18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS, p. 193-198.