Efficient and accurate rendering of vector data on virtual landscapes
Date issued
2007
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
In geographical information systems (GIS) vector data has important applications in the analysis and management
of virtual landscapes. Therefore, methods that allow combined visualization of terrain and geo-spatial vector data
are required. Such methods have to adapt the vector data to the terrain surface and to ensure a precise and efficient
mapping. In this paper, we present a method that is based on the stencil shadow volume algorithm and allows
high-quality real-time overlay of vector data on virtual landscapes. Since the method is a screen-space algorithm
it is per-pixel exact and does not suffer from aliasing artifacts like texture-based techniques. In addition, since the
method is independent of the underlying terrain geometry, its performance does not depend on the complexity of
the data set but only on the complexity of the vector data.
Description
Subject(s)
vektorová data, vykreslování, geografické informační systémy, stínové objemy, terén
Citation
Journal of WSCG. 2007, vol. 15, no. 1-3, p. 59-66.