Reliable Soft Shadows over Implicit Surfaces
Date issued
2010
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
This paper introduces an efficient and reliable algorithm to create soft shadows for ray traced implicit surfaces.
In a classical soft shadow creation process, many rays have to be traced to calculate how much of the area light
is visible from a point. In our approach, we trace from a point a beam that covers the area light. If the beam is
not occluded, the point can be safely discarded because the use of Interval Arithmetic guarantees that the point is
fully lit by the area light. In this case, extra rays are not traced, thus extra intersection tests are not required. Our
soft shadow algorithm is then 38% to 59% faster than an algorithm based in a regular number of beams traced
for each point. Besides, the using of beams based on Interval Arithmetic guarantees that thin details of the
surfaces are not lost during the process.
Description
Subject(s)
měkké stíny, implicitní plochy, sledování paprsku, Interval Arithmetic
Citation
WSCG 2010: Full Papers Proceedings: 18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS, p. 151-158.