Synthetic Images of Underwater Scenes: A First Approximation

Date issued

2001

Journal Title

Journal ISSN

Volume Title

Publisher

University of West Bohemia

Abstract

The creation and rendering of realistic water scenes is one of the challenging tasks in Computer Graphics. To reproduce the illumination and colour inside water bodies an algorithm capable of dealing with media with anisotropic and multiple scattering has to be used. We have chosen the discrete ordinates method to solve the problem of light transport. Both the theoretical basis and the algorithm that has been implemented are described in the paper. A couple of simple images calculated in different waters are presented. Results indicate the relevant role played by the spectral behaviour of the absorption and scattering coefficients in the process of image generation.

Description

Subject(s)

globální osvětlení, podvodní scény, metoda diskrétních souřadnic, oceánská optika

Citation

WSCG '2001: Conference proceedings: The 9-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2001: University of West Bohemia, Plzen, Czech Republic, February 5.-9., 2001, p. 395-402.
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