Example based motion generation with efficient control
Files
Date issued
2009
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
This paper presents a motion generation technique for arbitrary morphologies with the user defined
correspondences between joints. Users can define the controlling part in the source character and the part to be
controlled in the target character in our system. To remove the restriction in the morphology of the target
character, we use the pair of example posture sets. In our system, in order to provide the correspondence
regardless of the number of joints, the deformed part in the target character is simplified into the direction vector.
The final postures are then generated with the weighted sum of the examples. Our experimental results
demonstrate that our approach can generate motions for various target characters and can control the user
defined joints. Exploiting this correspondence between joints, our system can reflect the intention of animators
efficiently and reduce their manual efforts.
Description
Subject(s)
animace postav, animace pohybu
Citation
WSCG '2009: Poster Proceedings: The 17th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, February 2 - 5, 2009, p. 39-42.