Spectral Modeling and Virtual Restoration on a Polychrome Medieval Sculpture
Date issued
2008
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
The presented work is led in the framework of a general collaboration between three academic labs, industrial partners and
Cultural institutions (Centre des Monuments Nationaux, Louvre museum). Such a pluridisciplinary work always in progress at
Ecole Centrale Paris deals with 3D digitization, simulation, rapid prototyping, virtual restoration applied on a french medieval
sculpture. The main purpose is to virtually represent a polychrome statue of the XIIIth century in high quality spectral rendering,
to simulate its visual and original appearance at that period. The complete process used throughout all the phases of the project
mainly involves optical devices that ensure no physical contact with the museum object. This article describes the complete
chain of engineering resources and the main models we used for accomplishing our objective. From 3D capture without contact
to plaster replica, the complete process will be described and illustrated with images and objects during the conference. Some
sequences extracted from the didactic and scientific movies produced will also be presented.
Description
Subject(s)
sledování paprsku, spektrofotometrie, virtuální restaurování, polychromované středověké sochy
Citation
WSCG '2008: Full Papers: The 16-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS, University of West Bohemia Plzen, Czech Republic, February 4 - 7, 2008, p. 207-214.