An open framework for prototyping the delivery of multimedia-rich virtual learning experiences through the Internet
Files
Date issued
2003
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency – Science Press
Abstract
Incorporating interactive multimedia, VRML, and real-time video and audio conferencing into a multi-user, object-oriented
framework to create a collaborative virtual learning environment is one scenario for killer applications towards emerging
telecommunication infrastructures, such as the Internet 2 or the current Internet enhanced with QoS mechanisms. In this
paper such an open framework for enabling rapid prototyping and delivery of virtual learning experiences through the Internet
is presented. Towards this end cultural heritage content is exploited. VRML and Java are the key technologies. Based on this
framework, the Enigma application is presented which enables groups of users to monitor multimedia-rich virtual guided tour
sessions inside 3D representations of archaeological sites. A live guide controls these sessions so that all users have the same
view of the content. Directions for further research based on the conducted work are presented.
Description
Subject(s)
virtuální prostředí, e-learning, virtuální realita, multimédia
Citation
Journal of WSCG. 2003, vol. 11, no. 1-3.