3D television production based on MPEG-4 principles

dc.contributor.authorRittermann, Marco
dc.contributor.authorSchuldt, Michael
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-01-25T14:43:11Z
dc.date.available2013-01-25T14:43:11Z
dc.date.issued2003
dc.description.abstractThe processing and usage of 3D graphics and video have been becoming very important and popular in many areas. At present, some of these areas seem to grow together. 3D television may become one result of this development. In this paper the ideas of the project “Interactive Audiovisual Application Systems IAVAS” will be presented and it will be explained how the project’s results can be one way getting content for 3D television. In the IAVAS project object based processing of audiovisual content is widely used. For this, the coding methods defined in MPEG-4 are explored and evaluated.en
dc.format4 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationWSCG '2003: Posters: The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2003, 3.-7. February 2003, Plzen, p. 121-124.en
dc.identifier.isbn80-903100-2-8
dc.identifier.urihttp://wscg.zcu.cz/wscg2003/Papers_2003/D11.pdf
dc.identifier.urihttp://hdl.handle.net/11025/981
dc.language.isoenen
dc.publisherUNION Agencyen
dc.relation.ispartofseriesWSCG '2003: Postersen
dc.rights© UNION Agencycs
dc.rights.accessopenAccessen
dc.subject3D televizecs
dc.subjectInteraktivní aplikacecs
dc.subject.translated3D televisionen
dc.subject.translatedMPEG-4en
dc.subject.translatedinteractive applicationsen
dc.title3D television production based on MPEG-4 principlesen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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