Geometric Simplification for Efficient Occlusion Culling in Urban Scenes
Date issued
2001
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
University of West Bohemia
Abstract
Most occlusion culling algorithms select a subset of suitable occluder planes or geometries to exclude invisible objects from further visualization processing. Preferably these occluders are large and simple. For complex scenes it is worthwhile to generate virtual occluders to replace complex occluder geometries by simple polygonal structures. In urban scenes, the facade of buildings
comprises most of the occlusion potential. In this paper we present an algorithm to extract simplified facades from complex building models, exploiting the fact that, in most cases, buildings have a 2.5D structure.
Description
Subject(s)
vizualizace průchodu, redukce okluze, geometrická simplifikace
Citation
WSCG '2001: Conference proceedings: The 9-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2001: University of West Bohemia, Plzen, Czech Republic, February 5.-9., 2001, p. 291-298.