Geometric Simplification for Efficient Occlusion Culling in Urban Scenes

Date issued

2001

Journal Title

Journal ISSN

Volume Title

Publisher

University of West Bohemia

Abstract

Most occlusion culling algorithms select a subset of suitable occluder planes or geometries to exclude invisible objects from further visualization processing. Preferably these occluders are large and simple. For complex scenes it is worthwhile to generate virtual occluders to replace complex occluder geometries by simple polygonal structures. In urban scenes, the facade of buildings comprises most of the occlusion potential. In this paper we present an algorithm to extract simplified facades from complex building models, exploiting the fact that, in most cases, buildings have a 2.5D structure.

Description

Subject(s)

vizualizace průchodu, redukce okluze, geometrická simplifikace

Citation

WSCG '2001: Conference proceedings: The 9-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2001: University of West Bohemia, Plzen, Czech Republic, February 5.-9., 2001, p. 291-298.