A Data Distribution Strategy for Parallel Point-Based Rendering
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Date issued
2005
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
During the last couple of years, point sets have emerged as a new standard for the representation of largely
detailed models. This is partly due to the fact that range scanning devices are becoming a fast and economical
way to capture dense point clouds. Traditional rendering systems are impractical when a single polygonal
primitive contributes less than a pixel during rendering. We present a data distribution strategy for parallel pointbased
rendering, using a cluster of PCs as target platform. We describe a data-structure and a system
architecture, which allows for decoupling the point-data from the computational work. This strategy enables
both a balanced workload as well as no full data replication on each node. We exploit frame-to-frame coherence
to make our system scalable. The system renders high-resolution images from high complex data sets at
interactive frame rates. To our knowledge parallel point-based rendering has not been investigated in the past.
Our results indicate the feasibility of sort-first parallelization applied to point-based rendering.
Description
Subject(s)
klastrový computing, vykreslování
Citation
WSCG '2005: Full Papers: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, p. 1-8.