Accurate thickness computation of a B-Rep model on the GPU
Date issued
2014
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
In this paper, we present a technique that calculates the thickness of a B-Rep model. This calculation is performed
directly on trimmed NURBS and not on a triangular approximation. We determine the thickness in parallel on
GPU, by computing the radius of maximal spheres contained within the B-Rep model. The results are presented
by a color-coded thickness map. A detailed study of our results demonstrates a very important gain in stability,
precision and computation time compared to others approaches.
Description
Subject(s)
výpočet tloušťky, parametrické plochy, ořezávání křivek, Newtonovy iterace, grafické procesory
Citation
WSCG 2014: Full Papers Proceedings: 22nd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS Association, p. 151-158.