2.5D Clip-Surfaces for Technical Visualization
Files
Date issued
2013
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - Union Agency
Abstract
The concept of clipping planes is well known in computer graphics and can be used to create cut-away views. But clipping
against just analytical defined planes is not always suitable for communicating every aspect of such visualization. For example,
in hand-drawn technical illustrations, artists tend to communicate the difference between a cut and a model feature by using
non-regular, sketchy cut lines instead of straight ones. To enable this functionality in computer graphics, this paper presents a
technique for applying 2.5D clip-surfaces in real-time. Therefore, the clip plane equation is extended with an additional offset
map, which can be represented by a texture map that contains height values. Clipping is then performed by varying the clip
plane equation with respect to such an offset map. Further, a capping technique is proposed that enables the rendering of caps
onto the clipped area to convey the impression of solid material. It avoids a re-meshing of a solid polygonal mesh after clipping
is performed. Our approach is pixel precise, applicable in real-time, and takes fully advantage of graphics accelerators.
Description
Subject(s)
technická vizualizace, 3D vizualizace, real-time vykreslování, ořezové roviny
Citation
Journal of WSCG. 2013, vol. 21, no. 1, p. 89-96.