A flexible approach to non-homogeneous texture generation
Date issued
2005
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Due to the numerous applications, textures reserve significant interest in many scientific fields. Several recent
works concentrate in the analysis and synthesis of textures, and they still are a very active and actual area of
research in Computer Graphics. In this work, we propose a pixel-based technique, which allows the production
of smooth textures and a precise patterns’ visualization. Textures’ patterns may move or vary along given
directions or may progressively change their appearance. We implemented our algorithm incorporating much
functionality in a general framework; this framework offers the possibility to generate non-homogeneous
textures in a flexible and interactive way. Integrating artistic effects and performing a frames’ animation is also
possible, allowing the production of a variety of effects in an easy and general way.
Description
Subject(s)
syntéza textur, nehomogenní textury, generování obrazu
Citation
WSCG '2005: Posters: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, University of West Bohemia, Plzen, Czech Republic, p. 65-66.