Improving Locality for Progressive Radiosity Algorithm: A Study based on the Blocking Transformation of the Scene
Date issued
2007
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Efficient global illumination is an important challenge in computer graphics. Themain problemof these algorithms
is their associated execution time and storage requirements. This is a handicap for simulating large scenes and
reducing these costs is a constant research objective of the computer graphics community.
In this paper we present a performance analysis of the progressive radiosity algorithm based on the blocking
transformation of the scene according to a uniform partition. The data locality exploitation and the associated
decrement in cache misses permit the reduction of the execution time of the algorithm. An extended analysis of the
influence of the scene subdivision on the execution time requirements is presented. Because of our analysis, we
conclude that important performance improvements in terms of execution time are obtained with this technique.
Description
Subject(s)
globální osvětlení, radiozita, lokalita dat, dělení scény
Citation
WSCG '2007: Full Papers Proceedings: The 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007 in co-operation with EUROGRAPHICS: University of West Bohemia Plzen Czech Republic, January 29 – February 1, 2007, p. 113-120.