Planning with Smart Objects

dc.contributor.authorAbaci, Tolga
dc.contributor.authorCiger, Jan
dc.contributor.authorThalmann, Daniel
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-05-21T10:46:18Z
dc.date.available2014-05-21T10:46:18Z
dc.date.issued2005
dc.description.abstractThis paper presents a novel method of employing "smart objects" for problem solving in virtual environments. Smart objects were primarily used for behavioral animation in the past. The paper demonstrates how to use them for AI and planning purposes as well. We formally define which operations can be performed on a smart object in terms of their requirements and their effects. A planner uses this information to determine the correct sequence of actions needed to achieve a goal. This approach enables intelligent agents to solve problems requiring a collaboration of several agents and complex interactions with objects.en
dc.format4 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationWSCG '2005: Short Papers: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, p. 25-28.en
dc.identifier.isbn80-903100-9-5
dc.identifier.urihttp://wscg.zcu.cz/WSCG2005/Papers_2005/Short/!WSCG2005_Short_Proceedings_Final.pdf
dc.identifier.urihttp://hdl.handle.net/11025/11201
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencyen
dc.relation.ispartofseriesWSCG '2005: Short Papersen
dc.rights© Václav Skala - UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectchytré objektycs
dc.subjectumělá inteligencecs
dc.subjectvirtuální realitacs
dc.subjectanimacecs
dc.subjectplánovánícs
dc.subject.translatedsmart objectsen
dc.subject.translatedartificial intelligenceen
dc.subject.translatedvirtual realityen
dc.subject.translatedanimationen
dc.subject.translatedplanningen
dc.titlePlanning with Smart Objectsen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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