Interactive Reconstruction of 3-D Objects from Silhouettes

Date issued

2001

Journal Title

Journal ISSN

Volume Title

Publisher

University of West Bohemia

Abstract

Many techniques for reconstructing 3-D shapes from 2-D images use silhouette data. A problem with this approach is that, if no a priori information about the 3-D shape is available, we do not know neither the accuracy of the reconstruction, nor where it is better to locate new viewpoints for improving the accuracy. We present and demonstrate a new general approach to interactive, object-specific shape-from-silhouette algorithms. The approach holds for completely unknown shapes. It is based on a necessary condition for the reconstruction to have been performed with the best possible accuracy. From this condition, we derive: 1) a quantitative measure of reconstruction accuracy; 2) rules for finding new viewpoints if the accuracy is not satisfactory. The algorithm has been implemented for polyhedra, and demonstrated in a virtual environment.

Description

Subject(s)

počítačové vidění, tvary, siluety, 3D objekty, interaktivní rekonstrukce

Citation

WSCG '2001: Conference proceedings: The 9-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2001: University of West Bohemia, Plzen, Czech Republic, February 5.-9., 2001, p. 230-236.