A study of incremental update of global illumination algorithms
Date issued
2007
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Global illumination solutions provide a very accurate representation of illumination. However, they are usually costly to
calculate. In the common case of quasi-static scenario, in which most of the scene is static and only a few objects move, most
of the illumination can be reused from previous frames, yielding increased performance. This article studies theoretically the
performance of global illumination algorithms for the case of interactive recalculation of quasi-static scenes, concentrating in
the Density Estimation on the Tangent Plane algorithm, although the study is applicable to other techniques. The results are
validated empirically with a test scene. Guidelines are given to choose the best algorithm for each case.
Description
Subject(s)
globální osvětlení, odhad hustoty, interaktivita, analýza nákladů
Citation
WSCG '2007: Short Communications Proceedings: The 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, January 29 – February 1, 2007, p. 7-14.