A study of incremental update of global illumination algorithms

Date issued

2007

Journal Title

Journal ISSN

Volume Title

Publisher

Václav Skala - UNION Agency

Abstract

Global illumination solutions provide a very accurate representation of illumination. However, they are usually costly to calculate. In the common case of quasi-static scenario, in which most of the scene is static and only a few objects move, most of the illumination can be reused from previous frames, yielding increased performance. This article studies theoretically the performance of global illumination algorithms for the case of interactive recalculation of quasi-static scenes, concentrating in the Density Estimation on the Tangent Plane algorithm, although the study is applicable to other techniques. The results are validated empirically with a test scene. Guidelines are given to choose the best algorithm for each case.

Description

Subject(s)

globální osvětlení, odhad hustoty, interaktivita, analýza nákladů

Citation

WSCG '2007: Short Communications Proceedings: The 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, January 29 – February 1, 2007, p. 7-14.