Human machine interface concept for virtual reality applications
Date issued
2005
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Advanced human machine interfaces, like aircraft cockpits, are difficult and expensive to design. The use of
Virtual Reality technologies during the design process of the interface through early ergonomics and layout
analysis can help to greatly reduce the time of development and the use of costly physical mock-ups.
Nevertheless, the use of Virtual Reality and the development of the digital mock-up must be done very carefuly.
Via the example of the Virtual Cockpit application for ergonomics studies of aircraft cockpits, this paper presents
an approach which consists of a parallel study of the human-machine interface and its image: the “virtual
human”-“virtual machine” interface. It introduces a conceptual model of the interface and its image, allowing the
preparation of an adapted Virtual Reality application, by studying the application, the human and the machine.
Description
Subject(s)
rozhraní člověk-stroj, virtuální realita, virtuální kokpit, ergonomické studie
Citation
WSCG '2005: Posters: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, University of West Bohemia, Plzen, Czech Republic, p. 29-30.