An image-based multiresolution model for interactive foliage rendering
Files
Date issued
2004
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
This paper presents a new method for realistic real-time rendering of tree foliage. Some approaches to this
problem have been presented before but the quality of their results was not maintainable with respect to changes
in view vector and observer distance. Our method is based on a hierarchy of images obtained from preprocessing
the botanical tree structure (an L-system) and storing the information in a texture data tree without
increasing rendering time. The texture tree is traversed for each frame and an appropriate set of images is
extracted and blended with the previous image set. The number of polygons is dramatically reduced – thus
enabling interactive visualization and smooth transition between levels of detail. Our method can be easily
applied to computer games and visual interactive applications containing vegetation.
Description
Subject(s)
modelování, vykreslování
Citation
Journal of WSCG. 2004, vol. 12, no. 1-3, p. 507-514.