Hardware Pipeline for Rendering Clouds of Circular Points
Date issued
2005
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
This paper presents an algorithm for image rendering using FPGA (Field-Programmable Gate Arrays). The image
is rendered by an FPGA chip coupled with a DSP (Digital Signal Processor) on an experimental board. The
graphical data is 3D point-clouds – sets of particles that are from the geometrical point of view oriented ellipses
in 3D space. Such scene representation seems to be more suitable for potentially many purposes than the most
commonly used triangle meshes. The actual experimental implementation which verifies the concept and shows
promising results is described.
Description
Subject(s)
bodové mraky, vykreslování, hardwarová akcelerace, digitální signální procesor, programovatelné hradlové pole
Citation
WSCG '2005: Full Papers: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, p. 17-22.